How about a "Geomancer" job/class?
#1
Posted Jun 30, 2009 - 5:45 PM
You can see some examples of the spells they could cast at the following link:
http://finalfantasy....Fantasy_Tactics)
So, what do you think? Would Geomancers make a good addition to the FFXIV world? Personally, I would love it if they were included. I'm sure FFXIV will be blessed with a large variety of terrains/environments, so a Geomancer could be very useful in many situations. And fun, too!
Discuss. :cool:
I am Goblin.
#2
Posted Jun 30, 2009 - 7:30 PM
#3
Posted Jun 30, 2009 - 8:15 PM
To be fair, though, I quit FFXI before the Scholar ever became available, so I'm not entirely familiar with its abilities. After giving it a quick look on the internet, though, it seems more like a mage than a hybrid, correct? Geomancers are proficient in weaponry as well elemental magic.
Perhaps there isn't enough of a difference between the two jobs/classes to justify having both, but it's hard to say. Square Enix could always adjust the abilities of each job/class a bit.
If I had to choose, though, I think a Geomancer sounds more fun to play.
I am Goblin.
#4
Posted Jul 1, 2009 - 9:29 AM
#5
Posted Jul 1, 2009 - 7:18 PM
#6
Posted Jul 1, 2009 - 8:14 PM
Quote
Sorry, I'm confused. You mean SCH put WHMs and BLMs out of business, right? I just want to clarify.
Like many other (I think), I quit FFXI before Scholars became available, so I'm not entirely sure what kind of impact they had on the game. If they indeed reduced the need for WHMs and BLMs, however, then I agree with what you're saying and also think Geomancers would be a better choice than Scholars.
:angel:
#7
Posted Jul 1, 2009 - 9:19 PM
Quote
Quote
Sorry, I'm confused. You mean SCH put WHMs and BLMs out of business, right? I just want to clarify.
Like many other (I think), I quit FFXI before Scholars became available, so I'm not entirely sure what kind of impact they had on the game. If they indeed reduced the need for WHMs and BLMs, however, then I agree with what you're saying and also think Geomancers would be a better choice than Scholars.
:angel:
That indeed they did. In party situations, WHM took a back seat to RDMs later on anyways, but with SCHs introduction, Even RDMs lost some of their luster. Whoever at square decided SCH should have tier 4 nukes though clearly had a vendetta agains BLMs because they flat out sunk a BLMs chance of getting any regular party invite. BLM was still great for end game, but getting to end game became even more of a chore than it already had become. Me and an LS mate when out and did puddings duo as SCH and BLM. I had to pull out all of my "Elite" gear to make my nukes more than marginally better than his. Of course BLM could put down some better numbers but overall, the difference wasnt that great without having some of the best gear available. All in all, SCH really killed alot of the balance there was in the game for the main three mages(BLM, WHM, RDM). Maybe Im bitter because one job single handedly threatened 3 of my 75s, but it really was a slap in alot of players faces when that job came out and turned into a WHM w/o cure 5 and R3, BLM w/o AM and AMII, and an RDM that could only refresh themselves. It really did turn into an all in one mage once people figured it out. Put that in a party with a BRD and decent tank and you've got a party that will get stupid amounts of XP in a hurry.
#8
Posted Jul 2, 2009 - 3:23 PM
Anyway, I guess that's a bit off-topic. I would love to see Geomancer in the game. FFT's Geomancer was not really like it was in the past FFs, though. One thing that has not been mentioned here, and that surprises me, is that Geomancer in FFT is a PHYSICAL class. If I'm not mistaken, most of their abilities were actually based off of physical strength. I know for a fact that Geomancers had naturally high strength growth and wielded Swords and Axes. They attacked enemies not based off of the weather, but based off of the terrain they were standing on (which is significant, because 'terrain' could range anything from steel grated floors to sand, to marsh in the SAME battlefield). They attacked at a distance and their 'spells' were not magic based, or at least not strictly so. Put in this context, Geomancer really isn't a whole lot like Scholar was. They couldn't heal and they certainly were not a magical class, and still had a reliance on strength.
Now if you look at past FFs (I'm basing this mostly on FF5), Geomancer usually had somewhat random area-effect terrain abilities, and was weak physically (equipped bells which did damage from the back row). Their main appeal was wiping out random battles, finding traps in dungeons, and other simple utilities. In boss battles I believe they were fairly useless.
The FFT version seems a bit easier to implement into FFXIV if they choose to, as the FF5 version doesn't have many interesting offensive quirks that translate into the MMO realm very well.
#9
Posted Jul 2, 2009 - 6:25 PM




This topic is locked












