Beyond Vana'diel: Beta Recipes! - Beyond Vana'diel

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Beta Recipes! Look, learn, fix, contribute. Final Fantasy XIV (FFXIV) beta recipes

#1 User is offline   Eorzea 

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  Posted Aug 17, 2010 - 12:29 AM

A list of currently "known" recipes for each Disciples of the Hand class has been posted in their respective forum sections.

:onion72:

Not only is this a good source of information for those of you currently playing beta, it also provides us with an early accumulation of recipes to plug into our database once the game goes live. Though some recipes will undoubtedly change, many will more than likely remain the same.

It's almost a certainty that at least some information in each list of recipes will be erroneous. If you notice any broken recipes or inaccurate information, please don't hesitate to post about it in their designated threads (not here). Likewise, if you know of any recipes we are currently missing, post them! Oh, and if anything is misspelled, please point it out.

Let's work together. ^_^



* Note that this method is only temporary. Once the game launches and the new version of the site goes online I hope to have a better system in place.
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I am Goblin.

#2 User is offline   rblyell 

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Posted Aug 17, 2010 - 6:16 AM

I tink I'm in lob... :onion22:

#3 User is offline   Girseo 

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Posted Aug 17, 2010 - 7:38 AM

Great! :D it gives us an idea of what we can expect of crafting (specialy for us that did not play FXI, what i'm regreting now...).
Just in case there is no recepy book in the game, i will start making my own recepy book ^^ for the jobs i want to lvl up :D thanks for the post!!
/thumbs up
Edit: uhmm now i wonder,... as we saw in the SE video "Equiping Eorzea" there were models using cloth armor and metal gloves/arm pieces, what imo looked very cool, but i start to get the thought that just as with the beginners gear, all different kind of armor (cloth, leather, metal) may be equipable by all disciplines. And that makes me think, maybe crafters will get also to alter the stats of their products. Or people will get the choice to just equip whatever they think its better for their gaming preferences, looks or stats. pls forgive me if this is not the propper thread for such a post :) just had the thought and felt to share ^^
feel free to delete or transfer it as you think it's best :)

This post has been edited by Girseo: Aug 17, 2010 - 7:57 AM

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#4 User is offline   bd4 

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Posted Aug 17, 2010 - 10:03 AM

hmmm interesting. so we have a return of the crystals being used in every recipe but not its shards of crystals making you gather less of them to craft. so latter in gam when you are using whole crystals you are able to find clusters causing a similar affect but with a little more effort on your part. im interesting in seeing how this plays out but i do feel like there should still be some recipe that do not need any form of crystal, maybe something used as material for a lot of recipes but maybe you cant sell that way even when dont have crystals you can prepare some of the other ingredients for when you do get them. it also be interesting if a mid-high level alchemist could change crystals element to the next in the order so if you have a lot of one you can change it to another.
Yoohohohohoo!

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