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Tomb Raider Prequel to the franchise.

#1 User is offline   Kurisu 

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Posted Nov 15, 2010 - 4:51 AM

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This was previously a rumour, but it's now been confirmed! So be prepared to get down and dirty on a mysterious Japanese island, in the prequel to the Tomb Raider franchise --- aptly named, Tomb Raider

Confirmation

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Quote

"When a sudden storm destroys her research vessel, a young and inexperienced Lara Croft finds herself stranded on a mysterious and remote island hidden off the shores of Japan. Despite several signs of various inhabitants the island is oddly deserted, and an uneasy feeling settles in as strange sounds emerge from the shadows. With only her determination, inner strength and resourcefulness to help her, Lara must overcome the challenges of a harsh and unforgiving journey that will take her across a vast island wilderness and deep into the claustrophobic and menacing underground tombs from the island’s past. As she struggles to prevail through brutal combat encounters and treacherous exploration, Lara will be pushed to her limited and forced to adapt to her situation in order to survive and escape from the lethal predators that stalk her every move."

  • Hunt or be Hunted: Evade, outsmart, track and kill the mysterious enemies that hunt you as prey.

  • Survival Action: Brutally attack and defend yourself as you fight to survive the visceral one-on-one melee combat.

  • Strategic Weapons: Gain an advantage in combat by finding an array of different melee and ranged weapons including a variety of guns and the hunter’s ultimate weapon, the bow.

  • Creative Survival: React and adapt to the island by using only that which you can salvage from the environment like climbing axes, rope, and machetes that can be used to unlock new traversal and combat gameplay options.

  • Free Movement: Scramble up a vertical cliff wall, sprint and leap across a huge chasm, steer mid-air to land a misdirected jump. There is no one right way to traverse, survive, and explore the harsh environment of the island.

  • One Cohesive World: the diverse multi-region island is an open playground alive with creatures, weather, and natural events.

  • Origin Story: This new Tomb Raider concept reboots the franchise by exploring the origin of Lara Croft’s transformation into a hardened adventurer as you unravel the story behind the island’s mysterious past.

Source

What are your thoughts on this? It sounds like an interesting concept, but I'm sure TRUE Tomb Raider fans won't be too keen on this. It definitely seems like they're targeting a new audience and it will be interesting to see the reception for this new title (if it's true).

Expect more details soon as Game Informer will have 10 pages on the game when it releases on December 11th.

UPDATE 6/12/10

  • Lara is 21 in this game

  • It’s not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no “real” Lara model this time.

  • They’re doing performance capturing with this game

  • There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she’s dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.

  • Crystal Dynamics won’t talk specifics on weapons but concept art shows a bow, shotgun and pistol

  • The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.

  • “I think that the major difference between this game and the old is the concept of smoke and mirrors,” begins Darrell Gallagher, the studio head at Crystal Dynamics. “There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide.”

  • “It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor,” says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara’s athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara’s for the taking.

  • There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara’s abilities. You’ll also be able to use base camps to fast travel to different locations to minimize backtracking.

  • You’ll need to gather food and water in order to survive

  • There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.


UPDATE 7/12/10

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This post has been edited by Kurisu: Dec 10, 2010 - 10:47 AM

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#2 User is offline   Momotaru 

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Posted Nov 15, 2010 - 5:46 AM

The last thing Tomb Raider needs is a reboot... You know your franchise is stale when every game released for the past 5 years has been a reboot attempt.

Tomb Raider 1 and 2 were good... It could and should have stopped there.

I bet the game will probably be fair or decent, though. It just doesn't need to exist anymore.

Stop raiding the tomb and leave this dead franchise where it belongs!
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#3 User is offline   Kurisu 

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Posted Nov 15, 2010 - 8:24 AM

Yeah, the first Tomb Raider games are definitely the best! I watched my Mum play them. Great puzzles and platforming, and an amazing musical score (which really adds to the overall atmosphere of the game)! The newer games (PS2 onwards) had none of that. I think Tomb Raider died a little inside upon the release of the abomination that was Angel of Darkness...geez, that was absolute bull. There was no Tomb Raiding whatsoever! Now they're just milking it, hoping that the game will sell on name alone.
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#4 User is offline   Kurisu 

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Posted Dec 6, 2010 - 6:38 AM

Sorry for the BUMP, but this game has now been CONFIRMED! I've edited the first post to show this. New details have been added, too.

This post has been edited by Kurisu: Dec 6, 2010 - 12:51 PM

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#5 User is offline   Myst 

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Posted Dec 7, 2010 - 2:46 AM

Saw the first image this afternoon and the rest this morning. Definitely want this one I would say it seems a lot more promising than Underworld ^_^

#6 User is offline   Kurisu 

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Posted Dec 7, 2010 - 3:19 AM

Double post fixed! :) And yea, I guessed that you'd seen them, as I seen your comment over on N4G :D I'm loving the concept of the game, it reminds me very much of LOST which I loved! I like how they've just completely started afresh, it's something that Tomb Raider has needed for a long time. I never usually play these games (my Mum and Aunt play them, and I watch) but I may end up fighting them for the PS3 when this comes out xD

This post has been edited by Kurisu: Dec 7, 2010 - 3:21 AM

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#7 User is offline   Myst 

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Posted Dec 7, 2010 - 3:55 AM

Thanks Kurisu :)

To me it just seems more like what one would expect of Tomb Raider game and I wish you good luck when trying to play the game :lol:

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