Do you think Summoner will be brought back?
#31
Posted Feb 26, 2010 - 12:35 AM
I hope that information on the site, about Aldgoats being tamed and broken in before their second year isn't just a detail to liven up the world, but something we can actually partake in.
#32
Posted Feb 26, 2010 - 1:22 AM
Momotaru, on Feb 26, 2010 - 12:35 AM, said:
I hope that information on the site, about Aldgoats being tamed and broken in before their second year isn't just a detail to liven up the world, but something we can actually partake in.
haha... nooooo I think 'Chocobos being used in a different way' is code for 'make them function just like WoW'. Not that anything's wrong with that; in fact if SE has any marketing strategy they're just gonna take everything that made WoW work as a SP experience and bring it to FF. Look at the quest cards for example. Best of WoW + best of FFXI = FFXIV = best MMO. We won't know exactly how FFXIV will stand compared to WoW and it's upcoming Cataclysm expansion, but if SE can pull it off right we'll certainly see the WoW crowd siphon into FFXIV. Either way I'm just jonesing for some Beta action; between this and Starcraft II I might just explode.
This post has been edited by armyofbear136: Feb 26, 2010 - 1:23 AM
#33
Posted Feb 26, 2010 - 11:56 AM
Momotaru, on Feb 26, 2010 - 12:35 AM, said:
I hope that information on the site, about Aldgoats being tamed and broken in before their second year isn't just a detail to liven up the world, but something we can actually partake in.
wait... what? chocobos =/= summoner?
I'm confused...
I highly doubt that Summoners will be a part of the discipline land. I think this focus on how many jobs they're going to have is a bit senseless. For right now I think we are just seeing the general aspects of the disciplines.
#34
Posted Feb 26, 2010 - 1:11 PM
Though it wouldn't be weird to be on the topic of Summons with Chocobos. In this game, the summons seem to be Gods of Eorzea, so Chocobo probably isn't one of them
#35
Posted Feb 26, 2010 - 9:58 PM
#36
Posted Feb 28, 2010 - 12:12 AM
#37
Posted Mar 1, 2010 - 11:44 PM
FR8TRAIN7070, on Feb 28, 2010 - 12:12 AM, said:
They had that in FFXI in some sense, not so much as it being purely the story line of it though.
I feel like, in this game, the avatars may be more like a spell. I'm not sure, they haven't given us enough info. However, in FFXI summoners didn't appear till a year and a half later. So that's something to keep in mind.
#38
Posted Mar 2, 2010 - 2:41 AM
TempestKin, on Mar 1, 2010 - 11:44 PM, said:
That's true.
And XIV is going to be bigger, more ambitious, than XI.. Even if there's no summoner class, there will be something similar to capture the interests of those hoping for such a thing.
#39
Posted Mar 9, 2010 - 12:19 PM
Momotaru, on Mar 2, 2010 - 2:41 AM, said:
And XIV is going to be bigger, more ambitious, than XI.. Even if there's no summoner class, there will be something similar to capture the interests of those hoping for such a thing.
Summons have always been used since they were introduced, so I know we'll see something. How it will be incorporated is still up in the air. I really think they are waiting with pet classes in general because of the fact that they are so hard to really implement. SE really tries to keep it an equal playing field, which they can't do as easily with pet classes. I mean even now, in FFXI they are finally showing the true potential of bst, and pup. Summoner is still struggling to some extent.
I think we'll see summons in two settings like we did in FFXI, we'll see some in missions, and cutscene's, and others will be our guides through the world, perhaps even have domains we can ask their permission to quest through. I'm sure at some point we'll get to summon them, how we'll do it... I'm unsure of.
#40
Posted Mar 10, 2010 - 8:02 AM
#41
Posted Jul 8, 2010 - 2:20 PM
The reason i joined FFXI was simply for the summoner class , it looked fun , and of course , you get giant shineyz that follow you around and blow [expletive] up. ...Can i say that in here? Anyways , this was not the case once i finally leveled my RDM and unlocked Summoner. No instead i had a small rabitt rat thing (which i learned to love and hate) follow me around mainly to be a sacrificial lamb for my overbearing fights. However i did unlock the other avatars. My only problem with this is that until or unless you could somehow withstand capping out of job , you were next to useless. A sub par white mage with low DD capabilities. This is NOT what summoner once was in previous games. Yes i understand that jobs are supposed to be balanced and all , but hey at least throw us a bone here . Summoners were good for there 2 hours , and other than that , their capabilites were not where they should have been in my opinion. SE in a way destroyed the job , and for this reason i hope they either...
A.) Do not bring it back at all and simply incorporate the avatars in the main story line
or
B.) Correct the job into what it is should be portrayed as
Any constructive points of view are always appreciated.
This post has been edited by Eorzea: Jul 13, 2010 - 8:51 PM
Reason for edit: Removed a line saying "Bring on the flaming!" - No flaming, please! xD
#42
Posted Jul 13, 2010 - 8:04 PM






















