-Notch, Draw, Loose-
Archers are the uncontested masters of the bow and arrow in all its forms. Devoting themselves entirely to this ages-old technology, they are most respected, and most feared, for their virtuosity in such battle tactics as sharpshooting and high angle-fire. Archers excel at adeptly seeking out the most suitable ground for releasing their barrages, and are experts at deftly determining which type of arrows will best fell their quarry. Military trained Elezen are generally considered to be the most skilled among archers, but tales of Miqo'te hunters and their prowess with the shortbow have also become commonplace across the realm.
When quivers run empty, as they are wont do, archers are also know to be formidable adversaries at range with nothing more then a simple rock.
The enduring popularity of the bow is a testament to its elegant design, but this simple weapon would be of little worth without the surpassing skill of those who master it—the archers. Projectile techniques such as high-angle fire enable archers to assail their foes with deadly precision even at great distances.
Constant assessment of the battlefield enables them to carefully determine the most advantageous ground from which to loose, as well as the nature of the arrows best suited to their enemy. Together with the longbow sentries of the Elezen military, the shortbow hunters among the Miqo'te are widely regarded as the most skilled with a bow. The guild's teachings cover a variety of projectile weapons, down to the simplest throwing rock.
Role
Archers possess a situational awareness in combat which allows them to assault enemies from great range while simultaneously providing support to their companions.
Though weak at close range limited by their quivers, an archer's expertise in positioning and arrow selection can easily determine the outcome of battle.
Abilities
- Replenish - Invoke a blessing of renewal, consuming MP to replenish your projectiles to capacity.
- Chameleon - Blend in with your surroundings, consuming TP to reduce enmity.
- Quickstride - Quicken your strike, increasing movement speed by.
- Retrieval - Search your surroundings, consuming HP to find and gather projectiles.
- Hawk's Eye - Your eyes gain hawk-like precision, increasing the accuracy of your next attack.
Weapon Skills
- Shadowbind - Fetter an enemy's shadow, rendering the target immobile.
- Wide Volley - Launch a wide-ranged assault, increasing attack power and dealing damage to the target and nearby enemies.
- Quick Nock - Nock and release with blinding speed, shooting multiple arrows at a time in a cone before you. Increases attack power and deals projectile damage.
- Scouring Strike - Deliver a debilitating blow, increasing attack power and dealing projectile damage. Removes a single enhancement effect from your target.
- Shrieker - Loose an attack with a terrifying sound, dealing projectile damage and causing the target to flee in terror.
Taken from http://na.finalfantasyxiv.com/

What are your thoughts on archers? What type of bows and/or arrows do you think they will get? Longbows, shortbows, crossbows? Throwing rocks almost sounds like fun too.
I would really like to see a master in the field of archery use guns, or just have another discipline all together for guns and gunblades.
Discuss.
This post has been edited by Ch1efer: Mar 14, 2010 - 11:24 AM
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