FFVII Roleplay - Character Profiles - Beyond Vana'diel

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FFVII Roleplay - Character Profiles

#1 User is offline   Val 

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Posted Nov 17, 2009 - 3:43 PM

Well, This is the profile thread. Post the profiles for your characters [and notable NPCs] here in this thread.


If you are stuggling with your character profile, try using this little guide I just threw togeather =D

[color=#800000][b][u][size=large]Name of your character - FFVII[/size][/u][/b][/color]



[b]Name:[/b] Name of your character.

[b]Age: [/b] Age of your character.

[b]Gender:[/b] Gender of your character.

[b]Race:[/b] Race of your character. [Though in FFVII, Human is the only race]

[b] Hometown[/b] Location your character was born/raised.

[b]Intended Roleplay/Creator: [/b] FFVII -- [b][color=#800080]Your Member name here[/color][/b]

  				Or [b][color=#FF0000](NPC)[/color][/b]  If the Character is an NPC


[b]Physical Description: [/b] What does your character look like, be as descriptive as to like, but remember... Not everyone has horrifying facial scars >_>


[b]Personality:[/b] What is your characters personality like... try to add some quirks =D


[b]Background/History:[/b]  What happened in your characters past leading up to the start of this Roleplay? Please try and stay away from the Whole family/every loved one was killed and now [your character] is seeking revenge! Seriously; Its been done to death >_> 

[b]Weapons: [/b] In this world there are a huge variety of weapons, from swords to guns to... Microphones? You could be creative .. whips.. scythes... boomerangs... 

[b]Armour:[/b]If the wear armour, put what armour they wear... If they don't; don't. =D

[b]Abilities:[/b] This is where you talk about what your character is skilled at... be it almighty strength, precise aim or quick running legs =] 

[b]Materia: [/b] The Materia your character uses; if any. Try to not go overboard and think about what Materia matches your characters personality. If they have fiery bouts of anger, give them death blow, if they are quick witted or sarcastic, give them counter. Also, try to use Materia that actually existed in FFVII... and there really is no reason for the extreme Materia like Knights of the round or any other summon Materia for that matter...







Another note, Crane isn't my main character, he is simply an NPC i've created... Feel free to use him in your profiles (if you want/need to) or your posts in the actual RP. NPC stands for Non-Playble Characters, but i'm just using the term to mean its a character with out a particular owner. Crane is going to act as a leader of sorts to our Avalanche group.


I was actualy originally going to make a stern female character as the leader named Terra B. xD [thats Barret backwards xD]




anyway.. here's my NPC and my character, Bastian.



Crane Whales - FFVII


Name: Crane Whales

Age: 46

Gender: Male

Race: Human

Hometown Midgar (Upper Plate)

Intended Roleplay/Creator: FFVII -- (NPC)


Physical Description: Crane has a rather large build. In height, he peaks at 6''9' foot with a large muscular frame. Many believe him to be a giant and would probably steer clear of him if it wasn't for his welcoming and gentle aura. He has little hair on the crown of his head, but makes up for it with the amount of him upper lip. He is very fond of his dark red moustache; he often likes to just sit and stroke it [The moustache that is] whilst reminiscing of his many travels. He always wears his heavy armour that's tinted black all over. The age of the armour is evident because of the sheer amount of scratches across the tainted metal; It had obviously been warn during countless battles.


Personality: Crane is a very cheerful man. His aura is so warm and welcoming that to most; his huge size doesn't intimidate them. It's easy to tell that this man doesn't have a dark side to him and that once you befriend him, he would never dream of harming or betraying you. One of the only flaws he has maybe that he is too trusting as he never wants to see the bad side of people when he meets them. He knows from himself that judging someone from their appearance isn't fair, so he wouldn't dream of doing that to others. If people were like that towards him, he would be a very lonely man indeed. Crane is a man of travel and experience. From a young age he set out to explore the world of Gaia and has experienced many things and has many stories to tell, which he loves to tell. He also likes to listen to the stories of others over nice chilled glasses of ale. Crane is also a very brave and honourable man that believes in loyalty. Those that actually break through his cheerful defence by offending him are most likely goners. His sheer strength would easily be enough to rip a man in two, as if like paper. He only has one hate; Shinra.


Background/History: He didn't exactly have a normal childhood, but it also wasn't a dark past shrouded in mystery either. As a child, he would often be bullied at his school on the upper plate of Midgar, Due to his size. By the age of 7, with his unusual strength, he had killed three of the many bullies that managed to make his snap. Though, he never got in trouble, as no one could believe a mere boy, who was always so happy, could possibly leave another boys body torn in the mutilated way it was. After school, he travelled the world wanting to see it all; somehow he managed to get in the odd fight here and there, which he actually enjoyed. Once on his travels he met an old man, who was on the verge of death; Crane managed to make the old man laugh, even though his imminent death seemed soon. The old man thanked him and gave him a pair of metal gauntlets, Known as the Laughing Palms, shortly before he died. Whilst travelling the world of Gaia, Crane was appalled by the effect Shinra was having on the world. The damage they cause to the world he loves and the people in it made him angry. He wished he could be apart in the cause of their destruction, that after hearing of a resistance group known as Avalanche in the lower slums of Midgar, He decided to help them in their efforts and created a branch group of Avalanche to aid in the struggle from the upper plate.


Weapons: Metal Gauntlets, The Laughing Palms.

Armour: Heavy black Armour.

Abilities: Crane is slow, but very powerful. He doesn't have many known abilities though.

Materia: Crane loves to use powerful Materia, to make up for his lack of speed

-Cure2,

-Break,

-Tornado,

-Deathblow,

-Quake 3,

-Comet




Bastian Ramose - FFVII


Name: Bastian Ramose

Age: 21

Gender: Male

Race: Human

Hometown Junon

Intended Roleplay/Creator: FFVII -- Val


Physical Description: Bastian has short, mildly spiky, black hair and deep green eyes with slightly tanned skin. He is of average build for his less than average height; 5''6'. He wears a rich dark red vest and comfortable black trousers and stained deep red boots. Bastian wears a black scarf that's easily 10 foot long around his neck [it wraps around his neck twice with the rest of its length dangling behind] and also wears two holsters that are positioned on each side of his lower back, each of his pistols hanging over each butt cheek [sorry for the image xD]


Personality: Bastian seemingly looks at the world through apathetic eyes, though this is not necessarily true. Though his unflinching posture and somewhat emotionless facial expression makes him appear to be cold and uncaring; he really does care but, just doesn't know how to show it. It doesn't help him much that he has a cynical and pessimistic personality~ Making friends was never easy for him. Bastian isn't easy to shock and rarely flinches and he's the type of person that knows when the best course of action is to stand and fight or run and hide, and he's not afraid to run and hide! Not that he's a coward; he just doesn't let logic become clouded by pride. Bastian is also quite a shy person as well as suspicious of new people he meets. With being a deep thinker, he will often stop mid sentence to ponder something or start mumbling something incoherent. Most of this stays true whilst on the battle field as, being a thinker and not a fighter; he'll try avoiding fights all together if possible. If not, then he'll try and shoot his enemies down from mid to long range. Bastian has less than average hand to hand fighting skill, and thus useless at close range.



Background/History: Born in Junon, Bastian had a pretty average upbringing despite never truly knowing his mother. She left when Bastian was young, the only memory of her Bastian has remaining is one of her crying. It never gets him down though, Bastian isn't the type of guy to think 'what if'; what happens, happens. An only child, he spent a lot of time alone thinking to himself when his father was out working. Bastian was never too sure of what it was his father actually did, he just knew he didn't earn a lot. Even in his childhood, Bastian was very pessimistic, always fearing the worst out come and not wanting to go out and play with the other children because they might try to hurt him. Not much changed over the next decade, though Bastian had developed concerns over the ethics of the ShinRa Corporation. Sapping the planet of its natural energy, keeping the common folk under its muddy boot with extortionate rates for electricity, demoralizing policies and an actual army to stick up the nose of anyone that steps out of line; Bastian felt something had to be done about them.



Bastian met a traveler, named Crane, who was a giant of a man. Though initially intimidated, what compelled Bastian to talk to the man was that his usual suspicions of new people were reduced to naught upon receiving a broad, yet friendly ''and how do you do, young master?'' from the giant, a slight twinkle in his eye and a wide smile from beneath his bushy red moustache. Crane shared many of his stories, which fascinated Bastian to a great length. The subject eventually turned to ShinRa and they discovered that they shared an equal dislike of them. It seemed far too soon, but the time had come for Crane to leave and he left only a few parting words; ''If you would like to help in the downfall of ShinRa, seek me out on the upper plate of Midgar. I'm sure we'll meet again...'' and with that Crane left.


It took Bastian a couple a weeks to work out what it was he wanted to do, but then he decided; The worst outcome doesn't always have to be the true outcome, and unless ShinRa was put to an end, no outcome would be a happy one. After bidding farewell to his father, Bastian set off to Midgar to seek out Crane and to help in his efforts to loosen ShinRa's tight grip on the planet and its people.




Weapons: Two Pistols named Lili & Talon

Armour: None, only the clothes he wears.

Abilities: Being the resourceful little thinker that he is, Bastian's most valued skill is his ability to dodge and evade. In close combat, Bastian has poor physical strength and must rely on his quick wit to get himself out of danger and into an advantageous position where he can open fire. His short stature makes it easier for him to dodge punches and to roll between legs; as well as hiding behind things/people.

Materia:

-Barrier [Installed into Lili]

-Exit [Installed into Lili]

-Bolt2 [Installed into Talon]

-Haste [Installed into Talon]
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#2 User is offline   Ch1efer 

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Posted Nov 19, 2009 - 5:23 AM

Kazuma � FFVII


Name: Kazuma
Age: 20
Gender: Male
Race: Human
Hometown Midgar Upper Plate
Intended Roleplay/Creator: FFVII -- Ch1efer

Physical Description: Kazuma is about 5'11" and medium build. He has short maroon hair which is best described as a messy fohawk. He is suppose to wear a suit everyday but often doesn't have a tie and his collared shirt is missing the top button or two.

Personality: Kazuma is a fun, witty individual that lives up to his reputation as being a bit of a joker, the jokes he tells often being cheesy by nature. Being a laid back sort of guy, he effortlessly gains the friendship of most around him thanks to his cheerful disposition and relaxed approach to responsibility. Where he excels in skill and charisma, he lacks in self motivation and will often ditch his responsibilities to take a nap in a nearby tree; much to the discontent of his higher ups, who have many times thought of taking disciplinary action, weren�t it for Kazuma's value to Shinra.

Background/History: His father had been one of the biggest investors in ShinRa and when his father died when Kazuma was only 11. Kazuma then decided to join ShinRa. He thought that, that is what his father would wanted. Joining ShinRa at such a young age was a great idea, ShinRa had funded for his schooling and had him tested in various fields. Kazuma excelled on the shooting range and after a few years he had the best long distant shot in all of ShinRa. After working his way through the ranks of ShinRa and eventually joining The Turks he was given a very important assignment. There were rumors of another branch of Avalanche that could start to stir up trouble. Kazu was assigned to act as a spy and join their forces, and to inform ShinRa what this group is up too.


Weapons: A Custom Sniper Rifle (DeadSight) 4 slots
Armour: Kevlar Vest
Abilities: Using his quick reflexes and precision aim makes Kazuma a very valuable sharpshooter. He doesn't need to be stationary to be able to use his rifle either, if you think getting close to this sniper will give you any advantage, then you better think again.
Materia:
Sense
Enemy Away
Pre-Emptive
Stop

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#3 User is offline   MiniCloudz 

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Posted Nov 30, 2009 - 10:38 PM

Lilianna Nazaruk - FFVII


Name: Lilianna Nazaruk

Age: 21

Gender: Female

Race: Human

Hometown: Costa del Sol

Intended Roleplay/Creator: FFVII -- MiniCloudz


Physical Description: Lilianna is a beautiful young women with a great physique, standing tall at 5"11'. She has short, dark blue hair styled with two long ponytails that gently flow down by each side of her face. Her gorgeous emerald green eyes illuminate her face and adds a warming touch to her smile. Most men would drop at her feet, but an independent women has no need in looking after slobs... in her strongly, opinionated point of view. Lilianna wears a grey, baggy tunic-like coat and a pair of black hot pants. Wrapped around her waist she wears a short grey sarong, paired with black knee length leather greaves. Lilianna likes to accessorise, which explains why she wears so much eccentric jewellery. Around her neck hangs a valuable sapphire necklace. It's unknown to Lilianna where she obtained this piece of jewellery, yet there isn't a day she can't imagine herself not wearing it.


Personality: Lilianna is a strong minded, resourceful woman with an air of independence surrounding her. One could describe her as a �Rational Free Thinker� for her approach to most problems. When faced with a challenge, Lilianna contemplates the matter before swiftly offering her own, often opinionated, solution. When, however, a problem arises that she isn�t able to rectify with mere discussion, Lilianna isn�t one to shun the use of violence as a solution and will proceed in kicking the problem causer until it bleeds; if it can bleed. She can become quite intense during a debate or a battle as beneath her rational disposition is an underlying fierceness that she applies with full force to anything that piques her interest.


Background/History: Lilianna was raised for adoption as a child just a few short months after birth, her parents being far too young and immature to give her the life she deserved. She was welcomed into a loving, caring and prosperous household by a family who was incapable of having their own child. Naturally, they fell in love with Lilianna at first sight and treated her like their own. The family owns a large bar on the Costa del Sol beachfront, granting them more than enough excess gil to lead a comfortable lifestyle.


In the eyes of most, Lilianna has lived a relaxed, carefree life. She was never aware of being fostered as a child and loved them as her own biological parents. At a very young age, Lilianna's biological parents visited her in the Costa del Sol with great intentions of taking her back to live with them. Shortly after they arrived, her parents had a different aspect on what they planned to do. Realising Lilianna was much safer where she was, they decided to leave her with the foster family. Upon departing, her biological parents left behind a gift. An extraordinary large blue sapphire necklace that emitted a strange glow of warmth. Lilianna was never aware of her parents leaving this behind, even though it hangs around her neck everyday.


Eventually when she was old enough, in no malicious attempt to make more money, Lilianna's foster parents tried to encourage her towards becoming a model along with other high maintenance jobs and activities. Despite all of this love and attention, Lili could never complete that sense of void in her life. No matter what she tried, it was just impossible for her to shift the feeling. After months of encouraging aspiration, her foster parents ultimately retired and let Lilianna choose her own path in life. She didn't want to be rich, or famous... it was simply a matter of filling the void and achieving her own happiness. Months had gone by before her foster parents decided to reveal the truth about her biological family. It was only right that they explained to her.. seeing her unhappy was killing them inside and it was the only way they could attempt to help her. Lilianna accepted the circumstances and had no real feeling of resentment towards either of her parents.


After finding out about her real parents, Lilianna swiftly realised there was nothing left for her in Costa del Sol, regardless of the love she had for her foster family. It was eventually time to move on and break the news that she was leaving... Her family fully understood the situation and finally accepted there was nothing else they could do for her. Their little girl had grown up and it was a proud moment for them, nonetheless. The idea of her real parents being out there, somewhere, was driving her insane... and she had to find them. Upon leaving Costa del Sol, Lilianna began thoroughly searching for her parents, moving one village to a next, travelling long days and enduring nights. Looking for any possible information she could get her hands on, searches eventually guide her towards the city of Midgar, where she was introduced to a resistance group with possible leads on her parents activity and whereabouts.


Weapons:

- Polebow [4 Slots] (A custom built weapon by Lilianna, combining short and long range melee advantages. Polearm/Crossbow.)

- Legs (She packs a good kick!)


Armour: None besides the clothing she wears.


Abilities: Lilianna has a strong physique, meaning she can kick like a mule. Not particulary hasty in battle, she relies on her brutal attack force to take out enemies. Defending isn't one of Lilianna's strong points and if all else fails, she will lure her opponents into a false sense of security and strike when they least expect.


Materia:

- Bolt [Polebow]

- Lure [Polebow]

- Slow [Polebow]

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