Weapons types
#1
Posted Feb 25, 2010 - 12:36 PM
I was thinking to myself about weapon ideas that would be neat. I really thought that a Whip would be awsome!!! like in FF8 or the gunblade. Mabey even the Sword types from FF7 or Zidanes Big Double bladed pole are thingy. WOW how cool would that be? I would love to see some of those things in there too.
#2
Posted Feb 25, 2010 - 2:02 PM
FFXI/XIV have a much more realistic style, though I can definitely see whips and some class of guns.
I wouldn't be crazy about Buster Sword sized weapons being carried by every third person, the likes of which you might be familiar in Monster Hunter.
#3
Posted Feb 25, 2010 - 2:41 PM
#4
Posted Feb 25, 2010 - 4:09 PM
That being said, I would love to see whips à la Rydia in this game.
I am Goblin.
#5
Posted Feb 25, 2010 - 5:06 PM
However, I would like to be more of a "gun mage" class then a "Luck of the draw class". It is part of the appeal but aspects of it could just be fine tuned more.
I would love to seem hammers used more, maybe even a huge two-handed hammer would be fun. I like the idea of whip, and instruments returning.
Perhaps Books as a weapon for mages, like mp +5% int+3 Magic +10 or something...
The last thing I would love to see in terms of weapons would be a bit more customization like they have in FFXI now, however with less of a random feel to it. I don't want to try and custom my very rare weapon on a dd, only to get like +2 int, and now it's useless.
Hopefully we'll see some interesting spins on weapons, well still keeping the "campy" feel of them down. I really like a more realistic touch to my weapons. Hopefully this time we can get an Auto attack function for ranged attacks.
#6
Posted Feb 25, 2010 - 9:19 PM
#7
Posted Feb 26, 2010 - 1:11 PM
I think they are going to be plenty creative with them judging by what they did in FFXI and what I have seen so far... Lantern Shield anyone??!
#8
Posted Feb 28, 2010 - 1:58 PM
#9
Posted Mar 7, 2010 - 7:58 PM





















