LANCER
So Close, Yet So Far
The strategy of the lancers is to outrange and fluster opponents with their long, two–handed polearms, peppering them with a barrage of thrusting attacks. They are trained with a number of weapons, giving a diversity to their attacks that makes them extremely versatile combatants.
In former times, the longspear saw the most widespread use, due in great part to the influence of the proud lancer legions of Ala Mhigo. Since then, the guild has greatly expanded its armories to include a variety of weaponry, such as the throwing javelin.
ROLE
By utilizing the long reach of their polearms, lancers are able to deal devastating damage from a position of relative safety.
The battle tactics of the lancers afford them numerous advantages, such as avoiding the ire of enemies and enhancing the attacks of companions.
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ABILITIES
- Comrade in Arms — Bolster morale, consuming TP to place an enfeebling effect on the target which grants attacking party members enhanced TP generation.
- Ferocity — Trigger an adrenaline rush, consuming HP to increase the attack power of your next attack.
- Invigorate — Channel your physical energies, consuming HP to gain TP.
- Collusion — Employ deception, transferring the enmity generated by your next successful attack to an ally positioned between you and the enemy.
- Life Surge — Make sport of an enemy, gaining the ability to absorb HP. While active, successful attacks reduce the target's evasion.
WEAPON SKILLS
- Overrun — Close in on an enemy, increasing TP and dealing piercing damage. Can only be executed when the target is unaware of your presence.
- Feint — Stab with precision and timing, ensuring the success of your next attack. Increases attack power and deals piercing damage. Can only be executed after evading an attack.
- Leg Sweep — Strike low, dealing blunt damage to all enemies in a cone before you. Does not affect flying targets.
- Moonrise — Frustrate an enemy's tactics, increasing attack power and dealing slashing damage. Inhibits TP generation of the target.
- Skewer — Run your enemies through, increasing attack power and dealing piercing damage to all enemies between you and the target. Slows non-flying targets.
ARMS
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