THAUMATURGE
Death is Only the Beginning
In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection.
To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium—a natural stone imbued with magical properties. The guild is centered at the Arrzaneth Ossuary in Ul'dah, within whose hallowed halls are said to reside powers of life, death, and the beyond.
ROLE
Thaumaturges are unparalleled in their powers of destruction, eclipsing even the Disciples of War.
By enfeebling enemies and enhancing allies, thaumaturgy can prove to be an invaluable asset, particularly in battles of attrition.
ABILITIES
- Blood Rite — Spill your own blood in a sacrificial rite, enhancing magic potency.
- Punishing Barbs — Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source.
- Dark Seal — Focus your mental energies, increasing the accuracy of your next cast.
- Initiation — Bestow your strengths on another, granting certain of your enhancing effects to a target ally.
- Paradigm Shift — Amplify your voice, increasing the scope and reducing the range of thamaturgic spells.
SPELLS
- Drain — Transfers HP from enemies within area of effect to you.
- Gravity — Reduces the movement speed of enemies within area of effect.
- Sacrifice — Consumes HP to restore a portion of the target's HP.
- Siphon TP — Transfers TP from the target to you.
- Absorb ACC — Transfers a portion of the target's accuracy to you.
ARMS
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